Create chopper online game


















The software is named as the second best in providing an excellent gaming experience for Mac OS X graphics category. Developers enjoy the control that allows them to continuously work on multiple devices as phones, desktops, consoles etc. The plugin is deprecated in favor of WebGL. Recently, Unity has also stepped into supporting the Linux Operating Systems. Start Your Free Design Course. In this course, we will take you through a step-by-step process of coding, designing and create a Chopper game in Unity.

The training lectures will start from level zero, so students from beginner level can also easily follow the subject. With the help of the course, you will learn how to cut the sprite sheets, how to set the game environment, how to design and develop the scrolling background both ways and moving the subject Chopper inside the fixed game environment.

You will also learn about the parallax scripting, working on conditions and animations, scripting the logic for encounter the obstacle spawning, creating the object, conditions and many more subjects related to game creation.

This course will help you understand the Two-Dimensional games covering all important aspects that flow in the pipeline of a professional game building atmosphere. The training lecturers keep up the practical flavor of coding and scripting the game using parallax and dealing with various types of condition that are essential to carry on with the development. The best part of the tutorial is , it is entirely based on a project-oriented approach which brings every practical trick in the book.

In this first lecture of the course, you are introduced to the blueprint of the tutorial. It is about the game we will take you through and how we are going to deal with the project in every phase of the tutorial. The road map is clearly served so you can quickly scan the course plan and jump into the section where you want to go once you were through the whole course.

In this lecture, you will learn how to cut the sprite sheets using the Sprite Creator and Editor in Unity. With the help of the tools, you will learn how to create placeholder sprites in graphics and how to use them during the project period or replace them once the original graphics are ready to use. You will learn how to create and use a sprite, replace your placeholder sprite and finally cut the sprite sheets. The detailed lecture is continued in the next lecture. In this chapter, we will bring the objects and information of the game on one stage and set it ready to start working on it.

Basically, we are set to start the Chopper game by working on building its environment using the standard tools and editor features in the Unity software. This is a two-dimensional game where the player can move forward and in Y and — Y axis in his Chopper model. The purpose of the game is to let you know how to set a game environment and introduce you to numerous practical approach, tips and tricks of the day to day gaming workflow. At this point of the course, you will come to know about the various views, view ports and a brief introduction of navigation in Unity.

We will open and explore the scene of our Chopper project. Found the story interesting? Like us on Facebook to see similar stories. I'm already a fan, don't show this again. Send MSN Feedback. How can we improve? Please give an overall site rating:. Privacy Statement. Opens in a new window Opens an external site Opens an external site in a new window. Get more out of your Kongregate experience.

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